It is a hilariously written adventure about a man, named Roehm, who wanders into town attempting to kill some time until a bridge is repaired and finds himself roped into a much larger scheme involving bandits, mysterious cults, a talking bear, shady law enforcement officials, wizards, fortune tellers, drunks, and so much more all on a quest to find the Eye of Jaager, a mysterious stone with a devastating back story. That’s not to say that I didn’t enjoy my time with Quest for Infamy. Originally released on PC in 2014, everything from Quest for Infamy oozes 90’s – from the graphics, the gameplay, the story, the humor, and the frustration that stems from the point-and-click design – only this time the game does not have the added help of nostalgia making it a bit harder to overlook some of the flaws. Quest for Infamy, for better or worse, nearly perfectly replicates the games that it mimics, so much so that players would be hard pressed to believe that this game wasn’t made in the 90s. Nearly all the original point-and-click games remain fun, especially the Monkey Island series, but it’d be a lie to pretend that they didn’t have issues that are hard to overlook in modern times. Those of us that grew up with these games view them with near blinding nostalgia that helps us overlook some of the incredibly difficult and obtuse puzzles these titles had and the frustration that stems from the often-confusing design. Which I'd definitely prefer not to.Point-and-click adventure games have been making a slow, but steady resurgence in recent years, long after initially gaining popularity in the early 90s mainly thanks to Lucasfilm’s incredible releases and Ron Gilbert’s fantastic Monkey Island series. So now I'm totally stuck and don't know how to fix it except restarting the game. Everything else (like finishing Prospero's quests) went fine. Then I tried to get inside the castle on my own (just out of curiosity) and got kicked out politely by the runic-named guy. :) Anyway, I just followed the message she left with Kit, met her near the castle and started the crest-collection quest. That totally confused me because, as I already said, I don't remember arranging any meetings. But then, after a few nights I've spent somewhere in Tyr, Roehm suddenly "recalled" something about a meeting in the pub which he almost missed by then. Either something's really bad with my memory, or it's another bug, but I absolutely don't remember originally talking with that green lady about any secret meetings or some such: I've just met her once when she first came into town and got kicked out by the sheriff. I'm not sure if it was him or Katrina that-lady-in-green-whose-name-I-can't-remember-right-now who hinted me to search for a living Killington, but I definitely got that task from someone.Īlso, now I remember another odd thing. I did speak to Japsworth and know everything he had to say to me (at least judging by the corresponding achievement). From an unintentionally read spoiler I know that another piece is there, but the game doesn't tell me that unless I speak to Hummel first, and I can't speak to him because of the diary problem. I've also met the gnoll behind the waterfall. Yes, I've already collected the key and the Master piece from the well (I've been there before, seen the odd symbol, so when I got the necklace, I didn't wait for any more hints and just went straight there). I'm almost sure that I've already done some things that I'm not really supposed to do yet (like trying to get inside the fortress), and maybe finished some of the diary-related quests "out of order", but if that leads to what I'm seeing now, then it's just asking for a patch. Is that not proof enough? This particular questline really looks confusing, even by QFG standards (I do remember how hard the original games were for a first-time player).Īnd it does look a little bit glitchy (the part when I find the diary and it says "there's nothing important" AFTER I spoke to Frederic, then pops up on some random unrelated action, etc). Why do I need to read anything else, anyway? Hummel's diary just says straight that he's a Killington, but changed his name. The only new thing I've found there is a solution for the board puzzle that I've already solved. There's no such topic in both dialogues, I can't show the diary to anyone, and browsing the books just brings up some random titles. I can't find any option to "read about the Killingtons" there.
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